Quick Description

PBR, or Physically Based Rendering, is a rendering method that simulates realistic material behavior based on lighting.

How It Works

PBR uses maps like Base Color, Roughness, Metallic, and Normal to control how surfaces reflect light.

Example

A metal sculpture in augmented reality will be shiny, while a wood material will remain matte. This is thanks to PBR settings.

Why It Matters

PBR materials help AR objects look consistent and believable under many different lighting conditions.

Related Terms

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