

Learn how polycount affects performance and visual detail for AR models.

Polycount refers to the number of polygons within a 3D model. The larger the polycount, the more memory a model will take. This affects performance, lag, and visual detail.
Higher poly counts will create smoother, more refined geometry, but they require more processing power. Lower poly counts can improve performance, but they may look less detailed. This is why knowing about mesh optimization and best practices for AR graphics can be very important.
A 5k icon may load quickly in AR, while a 70k character model may take much longer and cause a loss of frame rate or drift within your scene.
Polycount determines an object's performance cost within AR scenes. Since AR is rendered on lightweight headsets and mobile devices, optimization and reducing polycount or texture resolution is always important.
Learn about augmented reality or start creating your own experiences.
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