
Guidelines to Ensure High-Quality, Performant Graphics Across Any XR Device
When uploading content to Trace, it’s important to note that many assets—especially 3D models and 2D media—are often designed for other contexts like film, TV, video games, or traditional media. These assets may have unique characteristics, such as high polygon counts, unoptimized textures, or unsupported file formats, that differ from AR applications.
While most content can be used successfully in Trace, some assets may need minor adjustments or troubleshooting to ensure optimal performance in an AR environment. Our tools and guidelines are here to help ensure a smooth integration and don’t hesitate to reach out to our team as well.
You can upload content that has multiple types of content within it. It is recommended to use the following:
Future updates will expand support for additional content types, including Text and VFX and more.
3D assets can cover a multitude of processes and techniques. These are the general considerations to have when uploading them into Trace:
To ensure smooth AR experiences, adhere to these performance targets when designing and uploading content for your scenes.:
Our Optimize Content & Resolve 3D Asset Issues page goes in-depth on how to reach these targets on a per Asset basis.
For more Trace support, explore these overviews:
Create high-quality, smooth, and optimized AR graphics for ideal performance!